Campaign of the Month: January 2012
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Star Fleet Security Codes
Starfleet maintains a variety of security codes for use during both peacetime and wartime. These codes are arranged by priority from 1 to 50. The function of the individual codes is summarised below.
- SSC 1-10: SSC’s 1-10 are for normal peacetime transmissions of varying priorities, with routine transmissions between commercial planetary centres recieving a priority dispatch of 1 through 5, and levels 6 through 10 being used for Starfleet communications.
- SSC 11-20: SSC’s 11-20 are used in conditions of hostilities between the Federation and a foreign power. These priorities are used to transmit orders regarding the disposition of vessels and ground troops, the relocation of civilian personnel, the assigning of Starfleet resources to different commands, operations orders for these commands and specific operations orders.
- SSC 21-29: SSC’s 21-29 are for use by the Fedration Diplomatic Corps.
These codes specify conditions of emergency, with variable priority levels given to specific problems or crisis conditions during peacetime operations:
- SSC 30: Transmission of a communication using SSC 30 indicates an emergency condition involving a planetary disasteror other unspecified emergency. Use of this code means that the sending station is not able to adequately respond to the emergency and requires immediate help at the scene.
- SSC 31: SSC 31 is used for a medical emergency.
- SSC 32: SSC 32 indicates a planetary crisis of natural origin.
- SSC 33: SSC 33 is used for a bio-medical crisis requiring immediate evacuation of personnel.
- SSC 34: SSC 34 indicates a bio-medical crisis requiring immediate quarantine.
- SSC 35: SSC 35 signals an ecological disaster or similar planetary crisis.
- SSC 36-38: SSC’s 36 through 38 are used for crises of unknown origin that require the immediate evacuation of a large segment of a planet’s population.
- SSC 39: SSC 39 indicates an attack by unknown agents on Federation personnel or on civilian installations or residences.
These codes indicate classified material and restrict disemination of that material:
- SSC 40: SSC 40 communications are directed at a specific starship or starbase Chief Science Officer, for disclosure to ship or base command staff only.
- SSC 41: SSC 41 communications are directed at a specific starship or starbase Chief Science Officer, for disclosure to the senior officer present only.
- SSC 42: SSC 42 communications are directed at a specific starship or starbase Chief Medical Officer, for disclosure to ship or base command staff only.
- SSC 43: SSC 43 communications are directed at a specific starship or starbase Chief Medical Officer, for disclosure to the senior officer present only.
- SSC 44: SSC 44 communications are directed at a specific starship or starbase Chief of Security, for disclosure to ship or base command staff only.
- SSC 45: SSC 45 communications are directed at a specific starship or starbase Chief of Security, for disclosure to the senior officer present only.
- SSC 46: SSC 46 communications are directed to the Commanding Officer of a starship or starbase, for disclosure to ship or base command staff only.
- SSC 47: SSC 47 communications are directed to the Commanding Officer of a starship or starbase. They are not to be disclosed to ship or base command staff, and no acknowledgement or log entry of the communication is to be made.
These codes indicate high-level orgiins of the communication, and are restricted to specific individuals.
- SSC 48: SSC 48 communications are reserved for the CinC Starfleet.
- SSC 49: SSC 49 communications are reserved for members of the Federation Council or their designated representatives.
- SSC 50: SSC 50 communications are reserved for the President of the Federation.
Departmental Access Codes
Departmental Access Codes are general codes for use by members of a ship’s department. Such a code might be used to access log entires or other routine files and programmes, or to issue orders to the computer. These codes consist of the ship’s department, a Greek letter, and a numerical code. The higher the Greek letter in the alphabet, the greater the access. High-level access may require voiceprint confirmation, a Personal Access Code or authorisation from a superior officer. An example of a Departmental Access Code might be: Engineering Access Code: Gamma three one four two.
Personal Access Codes
Personal Access Codes identify the person accessing a particular file or programme, or issuing an order. They are given in a similar format to Departmental Access Codes, substituting the person’s surname for the department name. All Personal Access Codes are voiceprint confirmed, and higher level access may require handprint or retinal scans for confirmation. An example of a Personal Access Code might be: Access Code: Perrini Delta five one two seven.
Starships and starbases are not normally kept on alert. When not on alert, Shift A is on duty and Shifts B and C are off duty (this presupposes a standard three-shift duty cycle).
Yellow Alert: This is a moderate level of alert. Shift A remains on duty, preparing the duty station for battle readiness, warming up equipment and securing all loose and /or fragile items. Shift B goes on duty and joins Shift A at the duty station.
Red Alert: This is a high level of alert. Shift C goes on duty, joining Shifts A and B at the duty station. All stations report readiness to the Bridge when fully manned. Personnel designated Damage Control auxiliaries will report to their Damage Control stations.
Abandon Ship: All personnel drop whatever they are doing and report to their assigned Lifeboat Pod for evacuation. The only exceptions are Shift A Security personnel, on-duty Bridge crew, on-duty Medical staff and designated auxiliary craft Command pilots.
General Quarters is a series of security protocols detailing security procedures on starships and starbases.
General Quarters One: GQ1 is automatically instituted when a Yellow Alert is declared. All Security personnel are issued Phaser II sidearms, and one Security crewman may be stationed on the Bridge until orders are given to stand down from General Quarters. Phasers are to be locked to Stun cycle.
General Quarters Two: GQ2 is automatically instituted when a Red Alert is declared. Security personnel are issued Phaser II sidearms, and may be issued Phaser rifles. One or two Security personnel are positioned on the Bridge, and Security detachments are placed at all Transporter rooms and hangar bays. In addition, Security detachments are positioned on all non-Engineering decks. Phasers are to be locked on Stun cycle.
General Quarters Three: GQ3 is normally issued during an Intruder Alert. All Security personnel are issued Phaser II sidearms and may be issued Phaser rifles. Two Security personnel are positioned on the Bridge, and Security patrols all decks in pairs, in addition to the provisions of GQ2. Phasers are locked to Heavy Stun cycle.
General Quarters Four: GQ4 is issued when the ship is in danger of being boarded. All Security personnel are issued Phaser II sidearms and Phaser rifles. In addition to the provisions of GQ3, Security detachments are positioned in all Engineering spaces, Life Support, the main computer core and the Auxiliary Bridge. Hangar and airlock doors are sealed, and security forcefields may be raised. Phasers may be set to lethal settings.
General Quarters Five: In addition to the provisions of GQ4, all Turbolifts are shut down, all security bulkheads are closed and all security forcefields are raised. All Security personnel are issued breathing apparatus, some areas of the ship may be flooded with neural gas.