Kelvans were an intelligent and rigidly disciplined non-humanoid species from the planet Kelva, located in the Andromeda Galaxy, and masters of the Kelvan Empire. Only a few Kelvans were known to have traveled to the Milky Way Galaxy.

Immense in comparison to humanoids, Kelvans were at least twice the size of an adult Klingon male. Their complex minds possessed sufficient discipline to operate each of their hundred tentacle-like limbs independently, but their superior intellectual capacity developed at the cost of more distracting emotions and sensory perceptions.

Kelvans believed in their innate superiority, and deemed it the fate of lesser species to be conquered and ruled. Ruthless but practical, their goals were expressed in plain, civil terms lacking any indication of blood-thirst. As long as the obedience demanded by the Kelvan code of honor was upheld, their conquered subjects were treated with appropriate respect and given some bounded latitude.

Kelvan multi-generational starships were capable of sustained operations and life support across multiple millions of light years, through the voids between galaxies that offered no chance of respite at friendly starbases or planets. Their faster-than-light propulsion systems permitted the crossing in a reasonable time, spanning only a few Kelvan generations, while a Constitution-class starship running at maximum warp would take thousands of years to complete the journey.

Their engineering skills allowed them to quickly modify comparatively primitive and alien technologies, making them perform on par with their own. Kelvan upgrades to the USS Enterprise permitted the ship to pass through the negative energy of the galactic barrier unharmed, and was expected to arrive in Kelvan space only three hundred years after departure.

Kelvan Species Template
  • Fitness 4(7)
  • Coordination 1(4)
  • Intellect 2(5)
    • Perception -1
  • Presence 2(5)
    • Empathy -1
  • Psi 2(6)
  • Force 0(5)
  • Essence 0(0)
  • Culture: Kelvan 2(3)
  • History: Kelvan 1(2)
  • World Knowledge: Kelva 1(2)
  • Engineering, Any 1(2)
  • Science, Any 1(2)
Typical Traits
  • Language: Kelvan [Fluent/R/W] (+4)
  • Amorphous (+1)
  • Multitasking (+2)
  • Incomprehensible (-3)
  • Arogant (-1)
  • Hides Emotion (-2)
  • Advanced Tech Level (+2)
  • Multiple Appenages (+2)

New Traits


The creature can change shape and flow. This means that he can squeeze through tight spaces.


Truly alien their language is not able to be translated with the universal translator or babel microbes.

Advanced Tech Level

The Kelvans are the most advanced species known beyond the Q.

Multiple Appendages

The Kelvans can grow as many appendages as they need to perform a task. The gain an extra physical action every round.


Star Trek Late Night Baalshamon