Idanians are a desert people, who gather in structures built mostly underground with access ports through their roofs that retract or extend to survive the terrible sandstorms that sweep most of the globe. Most of the water in the planet is subterranean, though some icecaps exist, and ice-mining is one of the trades of the planet. The heating of the planet is ecological fallout of astrological misfortune, the passage of a micro-wormhole altered the course of the planet’s orbit, and the warming began thereafter, when the Idanians were in their Late Renaissance era. They adapted, moving whole populations into areas with subterranean springs and removing nearly any form of privacy or personal space as the cost of packing enough people in and saving them all.

Idanians are a tall, slender race, with dark hair they tend to tie into elaborate braids, and skin that is often weathered and darkly tanned. Their clothing is light, designed to stay cool and yet keep in their precious body moisture. Most also own goggles with narrow slits that cut down on the desert glare. They decorate their skins with tattooing, and due to their highly-concentrated population centers, they’ve evolved a culture of interdependency and secret keeping that keeps a fine balance. Idanians don’t speak small talk, rarely divulge details, and prefer the quiet company of others to more outgoing evenings.

Allied with no particular planet, the Idanians have little to offer, other than sand, rock, and a variety of minerals that line their planet that are of average merit. Though they have an impressive power array of both thermal and solar systems, their dilithium is all mined from their planet’s second moon, and the construction of their warp-ships gave their planet a rebirth: interaction, mainly with the Federation Merchant Marine, has brought a slow, new, prosperity back into the planet. Replicators have solved the individual’s need for water. Idanian glass sculptures have become a minor treasure in some circles.

  • Fitness 2(5)
    • Vitality +1
  • Coordination 2(5)
  • Intellect 2(5)
  • Presence 2(5)
    • Willpower +1
  • Psi 0(5)
  • Force 0(5)
  • Essence 0(5)
  • Culture: Idanian 2(3)
  • History: Idanian 1(2)
  • World Knowledge: Idania 1(2)
  • Craft: Any 1(2)
  • Planetary Survival (Desert) 1(2)
  • Science: Any 1(2)
Typical Traits
  • Language: Idanian (Fluent/R/W) (+4)
  • One Extra Courage Point (+4)


Star Trek Late Night Deykaras