Credits and Resources

If you see your artwork here and want me to remove it, send me a message.
For those reading our pages but not familiar with our gameplay, these notes are important:
  • Instead of regular d6’s being used we are using d6’s that are numbered from 0 to 5. This means we had to lower all difficulties by 2 points, so if you’re using our notes, add two to all the difficulties mentioned for use in a standard LUGTREK campaign. We also use a Drama Deck
  • For starships and starship combat we are using Steve Long’s Spacedock
  • We have borrowed a lot of data from MemoryICON and they deserve a whole lot of credit for all the work they have done to keep LUGTREK alive.
  • Many of these NPC’s will make an appearance in our campaign. Thanks to those who created them.


Would you like to know more?

Lug Treks, the lost and untaken
Star Trek LUG
icon system
Memory Icon
Mad Irishman’s Character Sheet Database


We would also like to thank the following people from Obsidian Portal for helping with all the code on this page. As a complete novice to html or textile I was lost and could not have done it without help. If you helped and I failed to list you, send me a note.


I want to give a special thanks to TolsimirWolfblood for his help with bringing Avatar: The Last Airbender to Star Trek Late Night. I have loved that series for years and Wolf’s vision of the Avatar Universe is awesome. Thanks to his notes I have been able to transform the world of Avatar into a planet in the Star Trek Universe. Only time will tell how this plays out but it is a great addition to our story. Click here to see the magnificent work that Wolf has done.

Credits and Resources

Star Trek Late Night Baalshamon