Campaign of the Month: January 2012
Star Trek Late Night
Known for being among the most cheerful and friendliest beings of the galaxy, the Chadra-Fan are found in many places. On their native world, hurricanes and tsunamis frequently wipe out their homes, so the Chadra-Fan have developed an intense fear of water and choose new homes on arid planets. This experience with frequent destruction also leads them to regard few things as being truly permanent. Chadra-Fan embrace the moment and enjoy themselves as much as they can, living with a contagious zest for life.
Chadra-Fan are notorious for their love of tinkering, frequently disassembling and reassembling unattended devices into something different. Chadra-Fan find work in industrial research, and conventionally trained engineers attempt to duplicate Chadra-Fan creations.
Personality: Gregarious, exuberant, and outgoing to a fault, Chadra-Fan are not picky when it comes to friends and frequently suffer from depression if left alone for extended periods of time. They are inquisitive, particularly about machinery, and are hard pressed to restrain the urge to tinker with any device within reach.
Physical Description: No more than a meter tall, with flat noses and round, dark eyes, Chadra-Fan are covered in fur everywhere except for their fingers, toes, and large ears.
Homeworld: The Chadra-Fan are native to Chad, a world located in the region of the Outer Rim known as the Slice. Covered with extensive marshes and bayous, the planet has nine moons, which give the world a complex tidal cycle.
Languages: The Chadra-Fan language sounds substantially different from Basic, so those Chadra-Fan who speak Basic do so with a very squeaky tone.
Example Names: Fandar, Gudb, Kabe, T’achak T’andar, Tekli, Tutti Snibit
Adventurers: Chadra-Fan prefer the scoundrel and scout classes, which better enable them to indulge their boundless curiosity. At least one Chadra-Fan is known to have joined the ranks of the New Jedi Order.
- Fitness 2(4)
- Coordination 3(5)
- Dexterity +1
- Intellect 2(5)
- Perception +1
- Presence 2(5)
- Willpower -1
- Psi 0(5)
- Force 0(5)
- Essence 0(5)
- Culture: Chadra-Fan 2(3)
- History: Chadra-Fan 1(2)
- World Knowledge: Chad 1(2)
- Craft: Any 1(2)
- Engineering: Any 2(3)
- Stealth 1(2)
- Language: Chadra-Fan [Fluent/R/W] (+4)
- Language: Galactic Basic [Accented/R/W] (+3)
- Enhanced Vision: Infravision (+2)
- Medical Problem: Isolation Aversion (-2)
- Chadra-Fan do not handle isolation well. After one day 24 hours) spent alone, a Chadra-Fan suffers a -1 to his Vitality. If the Vitality is at 0 or less already, the -1 is instead applied to the character’s Fitness. After another 7 days spent alone, the Vitality is again reduced by a point. A Chadra-Fan reduced to 0 Fitness dies.
- Small (+0)